import pygame from pygame.locals import * pygame.init() window = pygame.display.set_mode((500,400)) pygame.display.set_caption('Music') # sound program # google "bubble sound effect mp3" bubblePop = pygame.mixer.Sound('sounds/bubble.mp3') # load music pygame.mixer.music.load('sounds/jeapordy.mp3') # -1 infinite loop. 0.0 starts at beginning, 2.5 would be 2.5 seconds in pygame.mixer.music.play(-1, 0.0) musicPlaying = True running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False elif event.type == pygame.KEYDOWN: if event.key == K_m: # toggle music if musicPlaying: pygame.mixer.music.stop() else: pygame.mixer.music.play(-1)m musicPlaying = not musicPlaying if event.key == K_SPACE: bubblePop.play() pygame.quit()